RTCW Fritzbot : mp_resurrection how to set your cvars
^((TDA^))Guerna(B), Tue Jan 29 2008, 03:43pm

I wrote an email to Dan Dorn (aka RyverStyx) who designed the map Resurrection.
Here are his instructions :
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If map hangs on start screen and doesn't load or you get a hunk_allocation error...
you'll need to set your cvars to comply with map specifications.
This is due to sounds and effects within map to create a bit of atmosphere.

Recommended cvar setting for mp_resurrection
/set com_hunkmegs 128 //200-96 upto 3/4 of your ram
/set com_soundmegs 16 //or 32 depending on soundcard
/set com_zonemegs 16 //or 32

It's higly recommended playing this map with LIGHTMAP HIHG and 32bit color depth
This will result in less visual weirdness.

Can set these in the menu:
1. when game starts hit esc key...choose system
2. Go down the list change COLOR DEPTH to 32bit
3. LIGHTING to lightmap(high)
4. TEXTURE QUALITY 16bit

Depending on video card you may not see any change in frame rate
using lightmap and 32 bit color depth.
Click on the image for a bigger picture.
5. choose APPLY (video will restart and will only take a sec til back in the game)
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I hope this will get things fixed for you.
Try setting up a non dedicated server with map mp_resurrection.
If that works, you should be able to play on SPQR fritzbot without problems.